
߅νģA(ch)c(din)߅
߅νģ3DģеһNg(sh)V(yng)Α_l(f)Ӱͮa(chn)ƷO(sh)Ӌ(j)I(lng)ڶ߅νģУc(din)߅ĸP(gun)Ҫc(din)Ƕ߅ξW(wng)еĻ(gu)KSgеc(din)xģ͵Π
߅BӃɂ(g)c(din)ľ(gu)˶߅ξW(wng)ĹǼÿl߅xģ͵һ(g)߅݆ll߅ɵƽ^(q)Ƕ߅ξW(wng)ı沿֡治Hxģ͵^߀Qģ͵ĹպӰЧ
ڶ߅νģ^ͨ^{(dio)c(din)λԸ׃ģ͵Πͨ^ӻh߅Լ(x)ģ͵ĽY(ji)(gu)ͨ^Čԣԃ(yu)ģ͵ҕXЧ쾚c(din)߅IJM(jn)иЧ߅νģP(gun)I
߅νģߣ3Dܛ
3Dģܛкܶ͵ģÿ(g)͵ĹܶDzһӵͨf֞N
1.߅νģܛ
?Ҫܣڄ(chung)ڶ߅ε3DģͨӰ(dng)ΑI(lng)
?ܛAutodesk MayaBlender3ds Max
2.潨ģܛ
?Ҫܣעڄ(chung)⻬ЙC(j)Π3Dģ܇a(chn)ƷO(sh)Ӌ(j)I(lng)
?ܛRhinoceros 3DAutodesk AliasSOLIDWORKS
3.NURBSģܛ
?Ҫܣڄ(chung)ڷǾBӗlNURBS3Dģmڏ(f)s潨ģ
?ܛAutodesk AliasRhinoceros 3DCATIA
4.ܛ
?Ҫܣעڔ(sh)ֵ̺ͼ(x)(ji)ڄ(chung)ˇg(sh)Ʒɫģ͵
?ܛPixologic ZBrushMudboxSubstance 3D Painter
5.CADģܛ
?Ҫܣڄ(chung)_Ĺģͺͮa(chn)ƷO(sh)Ӌ(j)ڽC(j)еI(lng)
?ܛAutoCADSOLIDWORKSCATIA
6.Ⱦ̈́(dng)ܛ
?Ҫܣڄ(chung)ȾӴ́(dng)ЧɌģܛ(chung)ģM(jn)Ⱦ̈́(dng)̎
?ܛAutodesk MayaCinema 4DKeyShot
߅νģɣģЧc|(zh)
MAXж߅ΣƬNURBSNģ
wE£
1wģΓx 2.5@ 2.5˼Ǯײ
2ғ2.5xc(din)ʰȡ
3xƽDғΓ-"Y(ji)(dng)ǰx
4@xŸͲO(sh)ғ͕(hu)Dx -Y(ji)
5x"LwY(ji)ĉwD@wһĸ߶Ȟ240ףߞ2800߶҂Dĕr(sh)O(sh)28002900@@ﮋ߶Ȟ2850
6M(jn)һĉwDL
240ߞʲ2850
7һ扦w
8xʰȡ3@3˼ʰ?sh)ġ?
9ҕDƽ@˺εĽģ@ィģҪҕD
10ΓҕDxȾo
1
1ȾͳF(xin)Ľģw